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King Arthur and the Knights of Justice

Year
Studios
Outlet
1992
Golden Films
Le Centre Nationale de la Cinematographie
syndicated
Picture Gallery for "King Arthur and the Knights of Justice"
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When King Arthur and his knights were banished to the Cave of Glass by the evil sorceress Morgana, and Camelot was on the brink of defeat by her Warlords, the wizard Merlin took the drastic measure of summoning twelve strong and noble men from the future as their replacement. The people who fit his profile where members of the New York Knights football team, lead by quarterback Arthur King.

Once in Camelot, Arthur, Lance, Tone, Trunk, Wally, Brink, Phil, Darren, Gallop, Breeze, Lug and Zeke became the Knights of Justice. Their goal was to protect the land and rescue the real King Arthur and his men by finding the 12 Keys of Truth — one for each of the knights. After finding all of the keys the real knights would be freed and Arthur King and his team could return home. The fate of the future depended on their success.

To assist them in their fight, Merlin used the magic of the Round Table to bestow upon the knights magical armor and weapons. Each of the knights had a personalized emblem emblazoned on their chest plate and on their shield. The chest emblem magically stored a weapon, which the knight could wield or in some cases fire as a projectile, and the shield emblem called forth an animal to assist in special circumstances. In similar fashion, the Warlords came equipped with their own arsenal of magic weapons and armor.

King Arthur and the Knights of Justice lasted for two seasons of thirteen episodes each. The series’ abrupt ending and unresolved story lines meant that the ultimate fate of the knights was left unresolved.

Theme Song

https://cartoondatabank.com/cartoonscrapbooksupersite/wp-content/uploads/2015/11/King_Arthur_and_the_Knights_of_Justice_-_1992.mp3

Episodes

Season 1

Opening Kick-off

A Knight’s Quest

The Unbeliever

Even Knights… Have to Eat

Assault on Castle Morgana

Quest for Courage

The Warlord Knight

The Challenge

To Save a Squire

The Surrender

Darren’s Key

Viper’s Phantom

The Way Back

Season 2

A Matter of Honor

What the Key Unlocked

Tyronne and Everett Alone

The Dark Side

The Quitters

Camelot Park

The High Ground

The Island

Quest for the Book

Enter Morgana

The Cure

Winter Campaign

Tone’s Triumph

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